Cannon2 is done! XNA here I come!

Okay last night I finally finished the Cannon2 game. This time around the game is still coded in win forms, but emulating the way XNA supposedly works even more.

A few “bugs” compared to Cannon1 is that the window can be resized and maximized for now. I wont bother fixing this problem right away, as it is quite trivial to fix and would only waste time.

The scoring visual is intended to stay on screen after the game ends, to make the score visible from the previous game. It is quick and crude, but it works ๐Ÿ˜€

Version History:

  • 1.1 – Game with scoring system
  • 1.0 – Initial game

Downloads:

Cannon 2 version 1.1


Posted

in

,

by

Tags:

Comments

2 responses to “Cannon2 is done! XNA here I come!”

  1. swoop Avatar
    swoop

    Screen shots are almost identical to Cannon 1 for now.. i am waiting for my Cannon 3 edition (coding it tonight) in XNA to make some new graphics and i have a small feature list i want to implement also ๐Ÿ˜‰

    I want to have adjustable difficulty, better graphics, hi-score table and perhaps even some adjustable controls ๐Ÿ˜€

    Will post more when its getting there ๐Ÿ˜‰

Leave a Reply

Your email address will not be published. Required fields are marked *